The publisher is also publishing the upcoming Teenage Mutant Ninja Turtles: Shredder’s Revenge as well as the Mr. Players wield classic METAL SLUG weaponry, leveraging skill trees, perks, and a super attack-fueling adrenaline system to outwit and demolish flanks of the series’ signature villains. Metal Slug Tactics is one of many games to be pushed back to 2023. Metal Slug Tactics reunites Marco, Eri, Fio, and Tarma as they lead the Peregrine Falcon Squad into a new battlefield through dynamic, strategic combat. This isn’t the only upcoming classic game Dotemu has in the works. It’s up to Marco, Fio, Eri, Tarma, and the rest of the PF Squad to stop Morden before the war goes on any further. It’s unknown if the game will make its way to other platforms. The game is coming to PC via Steam but no release window has been given. Metal Slug Tactics seems like one of those ideas we didn’t know we wanted and we can’t wait to learn more about it. Publisher Dotemu and developer Leikir Studio have delayed strategy RPG Metal Slug Tactics from its previously planned 2022 release window to 2023. Metal Slug Tactics will launch for Switch alongside its previously announced PC ( Steam) version in 2022, publisher Dotemu and developer Leikir Studio. The music sounds as good as the action looks thanks to a soundtrack composed by Tee Lopes of Sonic Mania fame.Īs weird as it sounds on the surface,switching gears and going the turn-based route feels rather fitting when you think about Metal Slug’s military premise. Originally revealed during last year’s Summer Games Fest, Metal Slug Tactics takes the cartoony sidescroller into the XCOM -like world of strategy games for the first time. Metal Slug Tactics brings the explosive, sprite-based action to a grid-based battlefield for a surprising spin on a 90s classic. Youll now have to wait until next year to get your hands on Metal Slug Tactics, according to publisher Dotemu and developer Leikir Studio. The studio also says the game sports roguelite sensibilities in that missions are highly replayable, not to mention challenging. Players must rely on skill to win the day rather than memorization of when and where enemy units will arrive. Developer Leikir Studio describes the flow of battles as unpredictable.
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